A basic tutorial on using the level editor in Unreal Tournament 3 to create custom playable Death Match levels and maps. This tutorial series covers: Navigation ,Kismet, Matinee, Bot Pathing, Level Construction, Texturing, Triggers, Cooking Maps, Particle Systems, Materials, and the Material Editor
Your speech volume is way too low and i had to beef up my volume just to hear you whisper into the mike, try talking in a deep voice, it helps me a lot. That and where did you get the level editor from? Where did you download if from? Cheers.
great tutorial! loved the way u made mistakes so i could learn to fix them and u went through the getting started part so i could get started. your voice was a little low but for the most part i liked how you spoke. you should teach this stuff for a living(if only teaching was a paying gig)! id like to see more about making terrains or outside stuff. I might be able to figure it out though with what u taught me. thanx a lot!!
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Your speech volume is way too low and i had to beef up my volume just to hear you whisper into the mike, try talking in a deep voice, it helps me a lot. That and where did you get the level editor from? Where did you download if from? Cheers.
great tutorial! loved the way u made mistakes so i could learn to fix them and u went through the getting started part so i could get started. your voice was a little low but for the most part i liked how you spoke. you should teach this stuff for a living(if only teaching was a paying gig)! id like to see more about making terrains or outside stuff. I might be able to figure it out though with what u taught me. thanx a lot!!
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